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QuickBMS and the PARC archives plugin (CTRL+F search on the page to find the plugin) To unpack these and poke around at what's inside, you'll need either: If you don't have a hex editor, go to the "Editing text strings" section of this guide.Ī majority of Yakuza 0's assets are packaged in. To get the Cat Fight models (c_cw_CF models) to work with Kiryu, you need to go open the mesh.par, find breast.bpb, and edit the HEX VALUES of that file into 00Ħ2 72 65 61 73 74 2E 62 70 62 -> 00 00 00 00 00 00 00 00 00 00 Quick Note: The models that start with c_cw_CF cannot be put on Kiryu, for some odd reason. This eliminates the need for the chara/ps4 and ps4/adv folders! You still have to replace the model inside w64/adv, however. This includes prefixes such as cm, cw, am, aw, ag, etc.) (Anything that is in the prefix of a character model's folder works.
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Step 3.5: If you want to change Kiryu or Majima into any other character with a different skeleton such as a cutscene character, change c_cm_bone to c_am_bone or c_aw_bone. Originally posted by MicroKnightmare:Changing the skeleton via Hex Editing:
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MicroKnightmare on Steam found a method to swap skeletons: Ishin models so far only work in cutscenes, attempts to use them in-game just crash. 5 models have serious rigging issues and the other games tend to crash.
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If you have the upcoming port of Kiwami or the PS4 versions of both games, you can replace the mesh files in the same way for any of those games. That Kiryu model should now look like this:Īs a side note, Yakuza Kiwami and Ishin (mostly) assets are compatible here. So for example if you wanted to replace rookie Kiryu's adventure model with Bob's model, go into adv \c_cm_BOB, copy the mesh file, then go to c_cm_kiryu_d_no_daimon and paste Bob's mesh in there. Copy this mesh file, and paste it into another model folder with the same file. While you can swap faces, the "mesh.par" is the most important part here. (this is kiryu_d_no_daimon, his rookie model before he gets his new real estate suit.) Go into a folder in adv\auth and it'll usually look like this. This step is quoted at the end of this section. This includes most animals, females, cutscene models, etc. Inside these will be more folders pertaining to each model, and for the most part are self explanatory except for two:Īdv (Gameplay models), used in adventure/battles and some in-game cutscenesĪuth (Cutscene models), used in the major cinematics and some in-game cutscenesīefore anything, I should point out that models of certain types have special skeletons that will crash the game unless you do one extra step. Navigate to \Yakuza 0\media\data\chara\w64, and there you will see multiple folders. This is one of the easiest aspects of the game to modify, as it simply requires copy and pasting. Users\(your account)\appdata\roaming\Sega\Yakuza0įirst off, model swapping. (steam install)\userdata\(your user ID)\638970\remote\ You can find your save files and configs here: I don't take responsibility if you break your game, corrupt your save files, or lose your configs. I shouldn't need to tell you this, but BACKUP YOUR FILES. Not everything has been figured out yet, so you can expect to see updates to this guide in the future (hopefully). The majority of these tools will come with readme files and other documentation that you can refer to. I'll provide links and brief explanations on necessary tools, but it will not be a step-by-step tutorial as explained already. This won't cover any tweaks like the hidden config options, nor will it cover save editing.
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It's not exactly a 100% complete tutorial, but it will hopefully help get you started on figuring out how to mod the game. This guide is a collection of known info on how to modify certain aspects of the game and how to unpack its files, among other things. We mod all Yakuza games, not just Yakuza 0. This guide is not updated often, so the best way to stay up to date is joining the Discord server.
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You can also join our Yakuza Modding Community at, where you can find more info, guides, mods and help. NOTE: You can find more modding guides and info here.
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